GERALD ESTADIEU is currently an Assistant Professor in the Faculty of Arts and Humanities at the University of Saint Joseph (USJ) - Macao, teaching in the Department of Architecture & Design. With a Master's Degree in Signal and Image Processing from the Université d’Orléans (France) and a PhD in Science and Technology of the Arts from the Catholic University of Portugal (School of Arts, Porto), his research and artistic activities focus on the fields of Interactivity, Hacking and Digital Fabrication. He created the fab lab at the University of Saint Joseph and co-founded the first fab lab in Macau. He is also a member of several international collaborative experiments, such as Museomix and Hackmychurch and developed artistic projects in local and international exhibitions integrating interactive technology and digital fabrication. His work has been exhibited in Macau, Portugal and Korea.
He is currently leading an international research project on Artificial Intelligence and Soundscape funded by FDCT (the Macau Science and Technology Fund).
Estadieu, G., Martins de Abreu, F., Sena Caires, C., & Fernandes-Marcos, A. (Eds.). (2022). Book of Proceedings of ARTeFACTo 2022 Macao. In Book of Proceedings of ARTeFACTo 2022 Macao. IEEE. https://doi.org/10.1109/ARTeFACTo57448.2022
Pestana, P., Barbosa, A., Estadieu, G. (2022). Macao Soundscape as an analysis tool for sound quality assessment. Proceedings of the MULTIMODUS'22-International Conference in Sound and Image in Art & Design, Portalegre, Portugal
Estadieu, G., Ng, K. M., & Farinha, D. (2022). (Un)Directed Reading, an interactive kiosk to encourage writing and reading. Proceedings of the MULTIMODUS'22-International Conference in Sound and Image in Art & Design, Portalegre, Portugal, 83–85. https://multimodus.ipportalegre.pt/
Iok Fong, C., Cardoso, J. C. S., & Estadieu, G. V. (2022). Design Explorations for 3D-Printed Modular Markers for eXtended-Reality Tangible User Interfaces. International Journal of Creative Interfaces and Computer Graphics (IJCICG), 13(1), 1–15. https://doi.org/10.4018/IJCICG.311426
Caires, C. S., Estadieu, G. (2020). The concept of “Object-image” revisited through the interactive-film installation “Sense of Place”. Besides the Screen 2020, @ ISMAI, Porto.
Chau, I. F., Cardoso, J., & Estadieu, G. (2021). Virtual Guia Fortress: A 3D-printed eXtended Reality Playset. International Conference on Entertainment Computing, 370–376. https://doi.org/10.1007/978-3-030-89394-1_28
Estadieu, G. & Caires, C. S. (2018). Hacking: Toward a Creative Methodology for Cultural Institutions. Proceedings of the 8th Lisbon Summer School for the Study of Culture at Microsoft headquarters, Lisbon, Portugal.
Cordeiro, J., De Abreu, F. M., & Estadieu, G. (2017). Audience participation in interactive art systems: Is instructional signage a necessary evil? Proceedings of the 8th International Conference on Digital Art (ARTECH 217), Macao SAR, China, ACM International Conference Proceeding Series, Part F1309. https://doi.org/10.1145/3106548.3106595
Estadieu, G., De Abreu, F. M., & Barbosa, A. (2017). 3D printing objects as installation art: ‘Standing humanity: 3D yan character’. Proceedings of the 8th International Conference on Digital Art (ARTECH 217), Macao SAR, China, ACM International Conference Proceeding Series, Part F1309. https://doi.org/10.1145/3106548.3106588
Thota, N., Estadieu, G., Ferrao, A., & Meng, W. K. (2015). Engaging school students with tangible devices: Pilot project with.NET Gadgeteer. Proceedings - 2015 International Conference on Learning and Teaching in Computing and Engineering, LaTiCE 2015, 1, 112–119. https://doi.org/10.1109/LaTiCE.2015.26