Official Title: Adjunct Assistant Professor (Visiting Academic)

Faculty: 藝術及人文學院


Short Bio

I'm an Assistant Professor at the Department of Informatics Engineering (DEI) of the Faculty of Sciences and Technology of the University of Coimbra (FCTUC), and a researcher at the Centre for Informatics and Systems of the University of Coimbra (CISUC).

At the University of Coimbra, I teach Internet Technology⇗Interactive Media Design⇗Interface Architecture⇗, and Interactive Virtual Reality Environments⇗.

I'm also a Visiting Academic at the University of Saint Joseph, Macau, China, where I teach the Virtual Reality Environments⇗ module of the Design Master Programme.

My research interests include Human-Computer Interaction, Virtual and Augmented Reality, Tangible User Interfaces, Interaction Techniques, Interaction Design.


🔖 Baalsrud Hauge, J., C. S. Cardoso, J., Roque, L., & Gonzalez-Calero, P. A. (Eds.). (2021). Entertainment Computing – ICEC 2021 (Vol. 13056). Cham: Springer International Publishing.

📄 Clua, E., Porcino, T., Trevisan, D., Cardoso, J. C. S., Lisboa, T., Peres, V., … Oliveira, E. (2021). Workshop: Challenges for XR in Digital Entertainment. In Entertainment Computing - ICEC 2021 (pp. 489–498). Springer, Cham.

📄 Taipina, D., & Cardoso, J. C. S. (2021). The Design of a Smartphone VR Viewer Inspired by 19th Century Stereoscopes. In Mobile and Ubiquitous Multimedia Conference. (Accepted).

📄 Taipina, D., & Cardoso, J. C. S. (2021). The Spectare device for experiencing stereoscopic photographs. In J. Maiero, M. Weier, & D. Zielasko (Eds.), ICAT-EGVE 2021 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments - Posters and Demos. The Eurographics Association. (Best poster award)

🔖 Figueiredo, H., Duxbury, N., & Cardoso, J. C. S. (2021). Ligar o turismo criativo ao cluster do património de Mosaico. In creatour: catalisando o turismo criativo em cidades de pequena dimensão e em áreas rurais, (pp. 222–239). Coimbra University Press. (in press)

📄 Cardoso, J. C. S. (2021). Accessible Tangible User Interfaces in eXtended Reality Experiences for Cultural Heritage. In The 1st IEEE International Workshop on “Mixed Reality Implications on Cultural Heritage Experience (MrICHE)” ISMAR 2021.

📄 Chau, I. F., Cardoso, J. C. S., & Estadieu, G. (2021). Virtual Guia Fortress: A 3D-printed eXtended Reality Playset. In J. Baalsrud Hauge, J. C. S. Cardoso, L. Roque, & P. A. Gonzalez-Calero (Eds.), Entertainment Computing - ICEC 2021 (pp. 370–376). Springer International Publishing.

📄 Mesquita, J., & Cardoso, J. C. S. (2021). Interaction Toolkit for Programming Interactions with Marker-Based Tangibles in Virtual Reality. In J. Baalsrud Hauge, J. C. S. Cardoso, L. Roque, & P. A. Gonzalez-Calero (Eds.), Entertainment Computing - ICEC 2021 (pp. 386–392). Springer International Publishing.

📄 Canelha, J., Cardoso, J. C. S., & Perrotta, A. (2021). Usability Evaluation of a VibroTactile API for Web-based Virtual Reality Experiences. In C. Ardito, R. Lanzilotti, A. Malizia, H. Petrie, A. Piccinno, G. Desolda, & K. Inkpen (Eds.), Human-Computer-Interaction -- INTERACT 2021 (pp. 517–521). Springer International Publishing.

📜 Cardoso, J. C. S., & Ribeiro, J. M. (2021). Tangible VR Book: Exploring the Design Space of Marker-Based Tangible Interfaces for Virtual Reality. Applied Sciences, 11(4), 1367.


Year 1 Master
Year 3 Bachelor
3 credits